Star Wars: Battlefront 2 Ultimate Pack 4.0.1 Final
Here is a description of the mod which can be seen when installing the mod:BATTLEFRONT EXTREME 2.2 FINALThis is the the final release of Battlefront Extreme. To install it, you must have installed Conversion Pack 1.9.1 and / or Unofficial Patch 1.3.Most of the changes:- Instead of overwriting the game's normal modes, BFX is available as two separate eras - BFX CW and BFX GCW.- Multiple modes. BFX Conquest, BFX Hero Assault, BFX Hero CTF, BFX Space Assault, BFX Space CTF.
(No BFX CTF due to compatibility issues.)- Online compatible. BFX works online now.- German language support, and every other language is localized in English.- Greatly reduced file size.
Star Wars Battlefront 2 2005 Mod Pack
The BFX 1.0 download weighed in at a hefty 379MB. This version is about 1/3 the size. Very little content has been cut, and a lot has been added. The main file size decreases are a result of hugely overhauling the internal structure of the mod, and removing unused files.- Localizations.
All units have proper names, as do the weapons.- Awards have been restored. NOTE: Not the award weapons, just the ability to earn awards.- Clone Wars mode is available on Hoth and Endor, and Galactic Civil War mode is available on Geonosis.- The AI counts and reinforcements have been increased on maps according to their size. Hoth and Kashyyyk, for example, have about a hundred units on the field at any given time, and have much more reinforcements.- Many new weapon models.
New grenades, new rifles, new lightsaber hilts, etc.- All weapons and lasers do more damage, and lasers travel faster.- Higher-resolution skins. One example: if you've played BFX 1.0, go play Utapau CW in this version and notice the difference in the clones.- Most weapons have visible recoil now, and weapons with ammo can also overheat after prolonged firing.- The 'Overheated!' Message has been changed to 'Energy Depleted!'
So it doesn't look out of place on certain weapons.- The bug that caused firing a buff to lock up all your weapons is gone.- The AT-ST bug is gone.- A few new grenade effects. Also, the grenades now have a small blinking light instead of glowing.- Force push, force pull, melee attacks, and grenades can be charged for greater damage or area, and force powers have a charge-up effect.- A few force powers have new effects.- Every Jedi / Sith hero except Pilot Luke has four force powers. (Pilot Luke has Force Push and Pull, and 2 proton grenades)- Non-Jedi heroes are now much more powerful.- Jango and Boba Fett have jump-jets (like Dark Trooper).- Jetpacks last much longer, but take a fair bit of time to recharge.- New jetpack effects, that actually look like fire. (Or plasma, depending on the unit.)- Most vehicle skins have been modified for increased contrast, sharpness, and movie-accurate colours.- Several starfighters have shielding.- Starfighters are about 20% faster.- Starfighter missiles do more damage, it was weird to watch a starfighter take a hit from a full clip of missiles and survive. They also have a nice trail effect.- Stealth blinks a lot less often, and lasts for 20 seconds before running out (assuming your stamina is full).- Flamethrowers are now secondary weapons.
Note: You have to hold down the secondary fire button to fire the flamethrower, you can't just press it.- Jango Fett and the ARC Captain have dual pistols.- New blaster impact effect. Looks pretty good.- Vehicle missiles now cost ammo. Use a fusioncutter to replenish your vehicle's missiles.- Lightsaber combos have been modified so that the hero deflects while attacking. Also, deflect drains on a per-shot basis now, as opposed to draining energy over time. Blue lightsabers are a little darker in colour, too.- Stamina has been changed so that it restores a good deal less quickly, and is consumed at a lower rate, so you can sprint for longer.- Droids run a little slower than in BFX 1.0, for balancing purposes.- The Support class (8 points) has been replaced with the Assault class. It's a stronger version of the standard soldier, with more health, a rifle instead of a carbine, a commando pistol instead of a standard one, and more grenades.- The orbital strike ability has been removed from the binoculars.
It was unbalanced, not to mention quite abnormal on indoor maps. Av music morpher gold 4.0. A few recon units have orbital strike beacons that can be placed like a timebomb.- Many units have been modified or added - the Novatrooper, the Rebel Commando, the Covert Ops trooper, the Twilek Spy, etc.Enjoy!- ARCCommander+2 votes.
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